Wizards

Prime Attribute:  Intelligence

 Weapon Slots Wizards start with 1 Weapon Slot and gain one every four levels (4, 8, 12, etc.)  They may spend these slots on clubs, daggers, staves, slings, and darts.

    Magic Devices Wizards may use any scroll, wand, staff, or otherwise wizard-specific device that is of their same level or below. They may add their level to attempts to use more powerful items.

Spells


 * Of course, Wizards have spells.  They must prepare spells ahead of time and must wait for the next day before they can 'recharge', so to speak.

Skills


 * Wizards may add their wizard level to attempts at Arcane Knowledge, Alchemy, or Spellcraft.  They may also do so to attempt to know something about the history of an arcane item.


 * Rituals (Coming Soon)


 * Schools (Coming Soon)