The Gird Of Law

==    A BRIEF GEOGRAPHICAL OVERVIEW OF THE GIRD OF LAW ==

The Gird of Law is a temperate zone running roughly from the west of the continent to the east, from sea to sea. It is roughly analogous to the areas conquered by Freifex Mecalaric when he established the Old Empire, though it has grown in some areas and shrank in others since then. There are a couple of mountain ridges, most notably in the southeast leading to the southern wastes, and a few scattered ridges in the west without a contigous line until the Carnichaldron.

The majority of the Gird is broken up into small kingdoms and villages, often little more than moss-eaten strongholds with minor clan Kings administrating cursory patrols over farmland and worn roads. Most business is barter, and silver coinage is typically passed around among the upper classes. The middle classes tend to exist only in the cities, the many farmlands of the Gird are floods of peasants being watched over by grain-taxing warriors.

Major Places of Note
Ambozael

Splinterport

The Vesmerian Peninsula

Minor Places of Note
    The Kingdom of Berlagi A former duchy of a larger kingdom in the Gird, until a few generations ago simply a caretaker of a notable royal hunting ground. Supposedly quite peaceful.

    Landside A large town acting as a connection between the rest of the Gird to Splinterport. Said to have been first built from ships dragged inland by ancient sailors looking to settle. A notable market center and a place to do business with Splinterport without having suffer going there- much from the east passes through Landside.

    The Naval Kingdoms The west coast is home to the Naval Kingdoms, which are a backwards reflection of their opposite number of Splinterport:  Organized, separate, and stringent in law. In fact, many operate more according to maritime law than civil law, and some of the great Commander-Kings operate their courts from the desks of palatial warships.

    The Wall and The Watchtowns What is this? Tales tell of a massive, circular wall, one big enough to contain an entire kingdom! Its construction tells of days long past, but right now civilization springs around it in the from of the Watchtowns, said to be former guard stations now become villages of their own. Apparently the wall is no longer used to guard from the outside world, now a conscription exists among the Watchtowns to man the wall and keep a lookout for anything on the inside...